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AI Insights · Timothy · March 2024

Top 5 Puzzle Games on iOS in Argentina: Q1 2024

Discover the performance of the top 5 puzzle games on iOS in Argentina for Q1 2024, including trends in weekly downloads, revenue, and active users.

Top 5 Puzzle Games on iOS in Argentina: Q1 2024

In Q1 2024, the top 5 puzzle games on iOS in Argentina showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.

Block Blast! from Hungry Studio saw a consistent performance in weekly downloads, starting the quarter with 8.4K downloads and experiencing a slight dip to 7.2K in the second week of January. The downloads fluctuated throughout the quarter, peaking at 8K in mid-February before declining to 4.7K by the end of March. The game maintained a steady number of weekly active users, beginning at around 28.2K and reaching a high of 31.9K in the week of February 19, before settling at 24.6K in the last week of March.

Words of Wonders: Crossword by Fugo experienced a peak in weekly downloads of 8.2K in late January, followed by a decrease to 1.8K in mid-March, before recovering slightly to 6K by the end of the quarter. Weekly revenue for the game saw an increase from $41 in the first week of January to $175 in the week of January 22, stabilizing around $97-$160 towards the end of the quarter. Active users showed a similar trend, starting at 26.5K and peaking at 28.2K in mid-February, before ending the quarter at 25.4K.

Wood Nuts & Bolts Puzzle by ABI GLOBAL LTD. showed significant growth in weekly downloads, starting at 5K and reaching a high of 9.8K at the end of January. However, the downloads dropped to 1.4K by mid-March, ending at 2.8K. Revenue exhibited a steady increase from $19 to $58 over the quarter. The game’s active users grew from 8.7K in early January to 26K in early March, before slightly decreasing to 23.1K by the end of March.

Tetris® by PlayStudios had a strong start with 7.5K downloads in the first week of January, but this number gradually declined to 1.9K by the end of March. Weekly revenue remained relatively low, fluctuating between $1 and $18. Active users started at 33.1K, peaking at 34.8K in the second week of January, and then declined to 27.1K by the end of the quarter.

QSWatermelon : Monkey Land from Han Song Ey Jo saw its weekly downloads drop significantly from 8.4K at the beginning of January to 580 by the end of March. Despite the decrease in downloads, the game maintained a robust number of active users, starting at 52.2K and ending at 45.1K. Revenue remained minimal throughout the quarter.

For more in-depth insights into the performance of these apps and other market trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024